I am a talented and creative VFX professional who specialises in modelling and texturing, but is also capable in many other areas of VFX. I have worked over many years in a variety of industries from post production studios such as Framestore, to interior design and boutique agencies using applications such as Autodesk Maya, Pixologic Zbrush and many others to create high end, production quality CGI assets and renders.

From as far as I can remember I have always had a great interest in film, television and commercials and how they are made. My interest in VFX and CGI grew throughout my youth watching movies such as Jurassic Park and TV shows such as Knightmare and wondering “how is that possible”.

I graduated from Escape Studio’s Maya Core and VFX course in December 2009. I have a BA degree from Portsmouth University in Computer animation, which I obtained in 2006. I also have an AVCE in fine art and design and an A Level in photography, which has given me a very good grounding in all areas of art and design.

I am a very ambitious person who strives for perfection in any given task. I am also a very hard worker who is easily motivated; I can keep to schedule and am able to use my own initiative to get work completed. I am a very fast learner and am also a good problem solver.

I am a very friendly and likeable character who works well in a team environment. I socialise well and find it easy to integrate into ready formed groups; I enjoy learning from the very talented people I am lucky enough to work with and also like to help others where I can. I believe I have much to offer any studio, given the opportunity to prove myself with excellent creativity, technical knowledge, hard work and loyalty.

View my showreels: Modelling and VFX or download my CV.

Contact details

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